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Monthly Archives: November 2009
Individual versus Conforming design
Have you ever seen a website whose interface is ‘way out there’? Sites where, for better or worse, the designer has chosen to make her own path rather than follow a tried and tested design. This article looks at the risks involved in departing from the beaten track… Continue reading
Posted in Good Design
Tagged accessibility, bespoke, conforming, design, individual, interface, radical, risk, unique, usability
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Pushing the envelope
Sometimes a design will arrive for an everyday item that’s so blindingly obvious yet revolutionary you have to wonder why nobody did it before… Continue reading
Posted in Design Critique, Good Design
Tagged design, folding, macbook, plug, refactoring, revolution
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Ergonomics…
Software ergonomics: It’s the difference between creating a frustrating and a rewarding user experience… Continue reading
Adding magic
Designing interactive software systems is a fantastic opportunity not only meet the objectives of your customer, but improve the day-to-day experience of the end users. This responsibility doesn’t come lightly, so use this as an opportunity to sprinkle a little ‘magic’ into their lives… Continue reading
Posted in General Business, Good Design
Tagged context, design, ecosystem, interactive, magic, software
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The power of small teams
The power of small teams is in achieving great things with minimal waste. This article discusses some of the reasons why a smaller team can be significantly more effective than a larger one… Continue reading
Posted in General Business
Tagged development, innovation, optimal, size, software, team
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Don’t miss a thing…
If you don’t already use one, it’s a good time to think about subscribing to this blog using our RSS feed and a suitable reader. Continue reading
Involve important people (part 1)
Involve your users in the design process. Everyone wins when you do. Continue reading
Posted in General Business, Good Design
Tagged feedback, involvement, Prototyping, user
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Turning prototypes into training simulations
Software prototypes can provide the foundations for powerful training simulations. This article looks at some factors which can influence how such prototypes can be adapted… Continue reading
Posted in General Business, Prototyping
Tagged interactive, prototype, simulation, software, training
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World Usability Day!
Today is World Usability Day. Take a moment out of your day to think about how you can make your software designs more usable and sustainable… Continue reading
Choice and Accessible Design
Choice can be an empowering thing, but it can also overwhelm. As software designers we should look to our designs and see what is important, what is fundamental to the operation of our product, before we start adding bells and whistles… Continue reading
Posted in General Business, Good Design
Tagged accessible, choice, design, interface, software, usability
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